BIS fnc limitAmmunition: Difference between revisions
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Revision as of 19:58, 20 May 2017
Description
- Description:
/* Author: Vaclav "Watty Watts" Oliva Description: Limits the number of magazines carried by individual unit. Each container (uniform, vest and backpack) can be limited separately or left untouched. The function limits the number of magazines of each unique ammo category in respective container. Items like First Aid Kit or Mine Detector are not affected by the function. Set the minimum and maximum values in an array, for example [0.5,1] will set the magazine count anywhere between 50-100% of default count. Parameters: Select 0 - OBJECT: Target unit Select 1 - ARRAY: Uniform magazines, use [<0-1>,<0-1>] or [] to skip. Default is [0.4,0.8]. Select 2 - ARRAY: Vest magazines, use [<0-1>,<0-1>] or [] to skip. Default is [0.4,0.8]. Select 3 - ARRAY: Backpack magazines, use [<0-1>,<0-1>] or [] to skip. Default is [0.4,0.8]. Returns: Boolean Examples: _limit = [player] call BIS_fnc_limitAmmunition; _limit = [player,[],[0.5,0.5],[0,1]] call BIS_fnc_limitAmmunition; */ // Params
(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki)- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Return value needed
Examples
- Example 1:
Additional Information
- See also:
- See also needed
Notes
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