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{{Command|= | {{Command|= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | |arma3dev |= Game | ||
| | |1.71|= Game Version | ||
|arg= |= Multiplayer Arguments | |arg= |= Multiplayer Arguments | ||
|eff= |= Multiplayer Effects | |eff= |= Multiplayer Effects | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| Converts vector from model to world space. |= Description | | Converts vector direction from model to world space. |= Description | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | object '''vectorModelToWorld''' modelDir |= Syntax | ||
|p1= object: [[Object]] |= Parameter 1 | |p1= object: [[Object]] |= Parameter 1 | ||
|p2= | |p2= modelDir: [[Array]] - vector direction in model space in format [x,y,z] |= Parameter 2 | ||
|p3= |= Parameter 3 | |p3= |= Parameter 3 | ||
|p4= |= Parameter 4 | |p4= |= Parameter 4 | ||
|p5= |= Parameter 5 | |p5= |= Parameter 5 | ||
|p6= |= Parameter 6 | |p6= |= Parameter 6 | ||
| | | [[Array]] - vector direction in world space in format [x,y,z]|= Return Value | ||
|x1=Convert model space vector [0,-10,4] to world space; vector gets rotated according to _airplane: | |x1=Convert model space vector [0,-10,4] to world space; vector gets rotated according to _airplane: | ||
<code>_airplane vectorModelToWorld [0,-10,4];</code>|= Example 1 | <code>_airplane [[vectorModelToWorld]] [0,-10,4];</code>|= Example 1 | ||
|[[addForce]], [[addTorque]], [[vectorModelToWorldVisual]], [[vectorWorldToModel]], [[vectorWorldToModelVisual]]|= See Also | |[[addForce]], [[addTorque]], [[vectorModelToWorldVisual]], [[vectorWorldToModel]], [[vectorWorldToModelVisual]]|= See Also | ||
}} | }} |
Revision as of 23:16, 10 June 2017
Description
- Description:
- Converts vector direction from model to world space.
- Groups:
- Uncategorised
Syntax
- Syntax:
- object vectorModelToWorld modelDir
- Parameters:
- object: Object
- modelDir: Array - vector direction in model space in format [x,y,z]
- Return Value:
- Array - vector direction in world space in format [x,y,z]
Examples
- Example 1:
- Convert model space vector [0,-10,4] to world space; vector gets rotated according to _airplane:
_airplane vectorModelToWorld [0,-10,4];
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
[[Category:Introduced with arma3dev version 1.71]][[ Category: arma3dev: New Scripting Commands | VECTORMODELTOWORLD]][[ Category: arma3dev: Scripting Commands | VECTORMODELTOWORLD]]