enableIRLasers: Difference between revisions
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| [[isIRLaserOn]], [[enableGunLights]], [[isLightOn]], [[isCollisionLightOn]], [[setPilotLight]], [[setCollisionLight]] |= | | [[isIRLaserOn]], [[enableGunLights]], [[isLightOn]], [[isCollisionLightOn]], [[setPilotLight]], [[setCollisionLight]] |SEEALSO= | ||
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Revision as of 10:31, 7 April 2019
Description
- Description:
- Allows the AI to use IR lasers
- Groups:
- Uncategorised
Syntax
- Syntax:
- thing enableIRLasers value
- Parameters:
- thing: Object or Group - the unit or the group allowed to use IR lasers
- value: Boolean - true/false
- Return Value:
- Nothing
Examples
- Example 1:
(units group player) enableIRLasers true
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Arma 2: Operation Arrowhead version 1.51
- Arma 2: Operation Arrowhead: New Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands: Global Effect
- ArmA 2 OA: New Scripting Commands List
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters