forceFollowRoad: Difference between revisions
Jump to navigation
Jump to search
(created page for forceFollowRoad) |
No edit summary |
||
Line 4: | Line 4: | ||
| A3 |= Game name | | A3 |= Game name | ||
|1. | |1.64|= Game version | ||
|eff= local |= | |eff= local |= |
Revision as of 11:17, 30 July 2017
Description
- Description:
- Forces the vehicle to stay on road.
- Groups:
- Uncategorised
Syntax
- Syntax:
- vehicle forceFollowRoad state
- Parameters:
- Object - vehicle:
- Boolean - state:
true: Force on road
false: default behaviour - Return Value:
- Nothing
Examples
- Example 1:
car forceFollowRoad true
Additional Information
- See also:
- setConvoySeperationlimitSpeed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
[[Category:Introduced with A3 version 1.64]][[ Category: A3: New Scripting Commands | FORCEFOLLOWROAD]][[ Category: A3: Scripting Commands | FORCEFOLLOWROAD]]