BIS fnc VRFadeOut: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) (Page filling) |
m (template:command argument fix) |
||
Line 7: | Line 7: | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| Fade Out effect for VR. |= | | Fade Out effect for VR. |DESCRIPTION= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| call [[BIS_fnc_VRFadeOut]] |= | | call [[BIS_fnc_VRFadeOut]] |SYNTAX= | ||
| [[Nothing]] |= | | [[Nothing]] |RETURNVALUE= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
|x1= <code>[[call]] [[BIS_fnc_VRFadeOut]];</code> |= | |x1= <code>[[call]] [[BIS_fnc_VRFadeOut]];</code> |EXAMPLE1= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| [[BIS_fnc_VRFadeIn]] |= | | [[BIS_fnc_VRFadeIn]] |SEEALSO= | ||
}} | }} | ||
Revision as of 14:34, 7 April 2019
Description
- Description:
- Fade Out effect for VR.
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- call BIS_fnc_VRFadeOut
- Return Value:
- Nothing
Examples
- Example 1:
call BIS_fnc_VRFadeOut;
Additional Information
- See also:
- BIS_fnc_VRFadeIn
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note