BIS fnc initVirtualUnit: Difference between revisions
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| Initialize virtual unit. Disable it, turn the camera upwards and save its correct side. |= | | Initialize virtual unit. Disable it, turn the camera upwards and save its correct side. |DESCRIPTION= | ||
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| [object] call [[BIS_fnc_initVirtualUnit]] |= | | [object] call [[BIS_fnc_initVirtualUnit]] |SYNTAX= | ||
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| [[Boolean]]|= | | [[Boolean]]|RETURNVALUE= | ||
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| [[BIS_fnc_isUnitVirtual]] |= | | [[BIS_fnc_isUnitVirtual]] |SEEALSO= | ||
}} | }} | ||
Revision as of 11:29, 7 April 2019
Description
- Description:
- Initialize virtual unit. Disable it, turn the camera upwards and save its correct side.
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [object] call BIS_fnc_initVirtualUnit
- Parameters:
- object: Object - Object to be turned into virtual unit
- Return Value:
- Boolean
Examples
- Example 1:
someObject call BIS_fnc_initVirtualUnit;
Additional Information
- See also:
- BIS_fnc_isUnitVirtual
Notes
-
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