playersNumber: Difference between revisions

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m (version update 1.8 → 1.80)
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| [[countSide]], [[allPlayers]], [[allUnits]] |See also=
| [[playableSlotsNumber]], [[countSide]], [[allPlayers]], [[allUnits]] |See also=
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Revision as of 17:08, 13 June 2019

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Description

Description:
Returns count of occupied role selection slots for given side. Players who claimed a slot in the lobby but didn't start the mission are counted as well. If disabledAI = 0; in description.ext or Enable AI option is checked in 3DEN, AI bots will be treated as valid players and will be counted too. Multiplayer only, in singleplayer always returns 0.
Groups:
Uncategorised

Syntax

Syntax:
playersNumber side
Parameters:
side: Side
Return Value:
Number

Examples

Example 1:
_west = playersNumber west; _east = playersNumber east; _civ = playersNumber civilian; hint format ["West:%1 East:%2, Civ:%3", _west, _east, _civ];

Additional Information

See also:
playableSlotsNumbercountSideallPlayersallUnits

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on April 13, 2015 - 09:44 (UTC)
IT07
playersNumber returns playable AI as well as human players. It does not include non playable AI. [NOTE: This was observed in ArmA 1.05]
To get the amount of players that are on the same side as the person executing the script: playersNumber playerSide;

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