BIS fnc updatePlayerArray: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (pf)
m (see also)
Line 22: Line 22:
____________________________________________________________________________________________
____________________________________________________________________________________________


| [[player]], [[allPlayer]], [[playableUnits]]|= See also
| [[player]], [[allPlayers]], [[playableUnits]]|= See also
}}
}}



Revision as of 15:52, 5 June 2018

Hover & click on the images for description

Description

Description:
Updates dead player objects to their current respawned objects.
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
[input] call BIS_fnc_updatePlayerArray
Parameters:
input: Array of Objects - Array of old player objects
Return Value:
Array - Array with new player objects

Examples

Example 1:
_newPlayerObjects = _oldPlayerObjects call BIS_fnc_updatePlayerArray;

Additional Information

See also:
playerallPlayersplayableUnits

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note




Notes

Bottom Section