addEditorObject: Difference between revisions
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m (Bot: Reverted to revision 108372 by R3vo on 2018-06-13T12:24:01Z) |
m (template:command argument fix) |
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| map '''addEditorObject''' [type,[name1,value1,...],subtype class] |= Syntax | | map '''addEditorObject''' [type,[name1,value1,...],subtype class] |= Syntax | ||
|p1= map: [[Control]] - |= | |p1= map: [[Control]] - |PARAMETER1= | ||
|p2= [type,[name1,value1,...],subtype class]: [[Array]] |= | |p2= [type,[name1,value1,...],subtype class]: [[Array]] |PARAMETER2= | ||
|p3= |= | |p3= |PARAMETER3= | ||
| [[String]] |= | | [[String]] |RETURNVALUE= | ||
|x1= - |Example 1= | |x1= - |Example 1= | ||
Line 25: | Line 25: | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| [[Game 2 Editor]],[[:Category:Command Group: Editor Control|Game 2 Editor Commands]] |= | | [[Game 2 Editor]],[[:Category:Command Group: Editor Control|Game 2 Editor Commands]] |SEEALSO= | ||
| |= | | |MPBEHAVIOUR= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
}} | }} |
Revision as of 10:28, 7 April 2019
Description
- Description:
- Add an object to the editor and assign arguments. Create script is,called with _new equal to true. Returns the ID of the new EditorObject.,Subtype class is optional.
- Groups:
- Uncategorised
Syntax
- Syntax:
- map addEditorObject [type,[name1,value1,...],subtype class]
- Parameters:
- map: Control -
- [type,[name1,value1,...],subtype class]: Array
- Return Value:
- String
Examples
- Example 1:
- -
Additional Information
- See also:
- Game 2 EditorGame 2 Editor Commands
Notes
-
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