BIS fnc controlPoint isArrive: Difference between revisions
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{{Function | {{Function | ||
| arma3 | |game1= arma3 | ||
|1.78 | |version1= 1.78 | ||
<! | <!--|exec= server|=--> | ||
<! | <!--|arg= local--> | ||
| | <!--|eff= local--> | ||
|descr= Whether given control point is arrive, not leave. | |||
||s1= [controlPoint] call [[BIS_fnc_controlPoint_isArrive]]|=Syntax | |||
|p1= controlPoint: [[Object]] - The control point | |||
|[] | |r1= [[Boolean]] - Returns [[true]] if control point is arrive, [[false]] if leave | ||
| | |x1= <code>_isArrive = [controlPoint] [[call]] [[BIS_fnc_controlPoint_isArrive]];</code> | ||
| | |exec= call | ||
| | |seealso= [[BIS_fnc_controlPoint_compute]] [[BIS_fnc_controlPoint_computeOwnerKey]] [[BIS_fnc_controlPoint_getOwnerKey]] [[BIS_fnc_controlPoint_setIsArrive]] | ||
}} | }} | ||
Revision as of 11:51, 12 January 2020
Description
- Description:
- Whether given control point is arrive, not leave.
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [controlPoint] call BIS_fnc_controlPoint_isArrive
- Parameters:
- controlPoint: Object - The control point
- Return Value:
- Boolean - Returns true if control point is arrive, false if leave
Examples
- Example 1:
_isArrive = [controlPoint] call BIS_fnc_controlPoint_isArrive;
Additional Information
- See also:
- BIS_fnc_controlPoint_compute BIS_fnc_controlPoint_computeOwnerKey BIS_fnc_controlPoint_getOwnerKey BIS_fnc_controlPoint_setIsArrive
Notes
-
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