BIS fnc shakeMap: Difference between revisions
Jump to navigation
Jump to search
m (infobox to template) |
Lou Montana (talk | contribs) m (Text replacement - "{{Function|= Comments " to "{{Function|Comments= ") |
||
Line 1: | Line 1: | ||
{{Function|= | {{Function|Comments= | ||
| arma3 |Game name= | | arma3 |Game name= |
Revision as of 22:00, 26 June 2020
Description
- Description:
/* Author: Riccardo Argiolas Description: "Camera shake" function for the map. Shakes the map for a given amount of time with a given amount of force around the given camera center. Exits if map is not open. Parameters: Select 0 - NUMBER: duration of shake effect. Select 1 - NUMBER: magnitude of the shaking force. Select 2 - ARRAY: position of the camera center around which the shake effect occurs. Returns: None Examples: [2,20,getMarkerPos "BIS_markerExtraction0"] call BIS_fnc_shakeMap; [2,20,getPos player] call BIS_fnc_shakeMap; */
Template:placeholder- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [] call BIS_fnc_shakeMap
- Parameters:
- parameter: Datatype - (Optional, default defValue) description
- Return Value:
- Datatype - description
Examples
- Example 1:
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note