currentThrowable: Difference between revisions
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| Returns currently selected throwable, which will be launched if user presses "G". <br> | | Returns currently selected throwable, which will be launched if user presses "G". <br> | ||
'''Please note:''' The weapon/magazine id system is W.I.P. and may change without notice. |= | '''Please note:''' The weapon/magazine id system is W.I.P. and may change without notice. |DESCRIPTION= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| '''currentThrowable''' player |= | | '''currentThrowable''' player |SYNTAX= | ||
|p1= player: [[Object]] -|PARAMETER1= | |p1= player: [[Object]] -|PARAMETER1= |
Revision as of 14:37, 7 April 2019
Description
- Description:
- Returns currently selected throwable, which will be launched if user presses "G".
Please note: The weapon/magazine id system is W.I.P. and may change without notice. - Groups:
- Uncategorised
Syntax
- Syntax:
- currentThrowable player
- Parameters:
- player: Object -
- Return Value:
- Array in format [<magazineClassName>, <muzzleClassName>, [<magazineId>, <creatorId>]]
Examples
- Example 1:
currentThrowable player; //["SmokeShellGreen","SmokeShellGreenMuzzle",[1.00002e+007,0]]
- Example 2:
_ct = currentThrowable player; //["HandGrenade","HandGrenadeMuzzle",[1e+007,0]] _id = (_ct select 2 select 0) - 10000000; //18
Additional Information
Notes
-
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