addCamShake: Difference between revisions
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| '''addCamShake''' [power, duration, frequency] |SYNTAX= | | '''addCamShake''' [power, duration, frequency] |SYNTAX= | ||
|p1= power: [[Number]] - Strength of shake, practical range is 0 to 20 (how strong the camera movement will be). |= | |p1= power: [[Number]] - Strength of shake, practical range is 0 to 20 (how strong the camera movement will be). |PARAMETER1= | ||
|p2= duration: [[Number]] - Duration in seconds (how long the effect will last) |= | |p2= duration: [[Number]] - Duration in seconds (how long the effect will last) |PARAMETER2= | ||
|p3= frequency: [[Number]] - Frequency of shake, practical range is 0 to 100 (how will be the rhythm). |= | |p3= frequency: [[Number]] - Frequency of shake, practical range is 0 to 100 (how will be the rhythm). |PARAMETER3= | ||
| [[Nothing]] |RETURNVALUE= | | [[Nothing]] |RETURNVALUE= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
|x1= <code>[[addCamShake]] [10, 1, 25];</code> |= | |x1= <code>[[addCamShake]] [10, 1, 25];</code> |EXAMPLE1= | ||
|x2= <code>[[enableCamShake]] [[true]]; | |x2= <code>[[enableCamShake]] [[true]]; | ||
[[addCamShake]] [5, 5, 25];</code> |= | [[addCamShake]] [5, 5, 25];</code> |EXAMPLE2= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
Revision as of 14:27, 7 April 2019
Description
- Description:
- Creates the camera shaking effect, like when you are near an explosion
- Groups:
- Uncategorised
Syntax
- Syntax:
- addCamShake [power, duration, frequency]
- Parameters:
- power: Number - Strength of shake, practical range is 0 to 20 (how strong the camera movement will be).
- duration: Number - Duration in seconds (how long the effect will last)
- frequency: Number - Frequency of shake, practical range is 0 to 100 (how will be the rhythm).
- Return Value:
- Nothing
Examples
- Example 1:
addCamShake [10, 1, 25];
- Example 2:
enableCamShake true; addCamShake [5, 5, 25];
Additional Information
Notes
-
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Only post proven facts here! Add Note
Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Arma 2: Operation Arrowhead version 1.51
- Arma 2: Operation Arrowhead: New Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands: Local Effect
- ArmA 2 OA: New Scripting Commands List
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters
- Command Group: Camera Control