currentThrowable: Difference between revisions
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| Returns currently selected throwable, which will be launched if user presses "G". <br> | | Returns currently selected throwable, which will be launched if user presses "G". <br><br> | ||
{{Informative | The weapon/magazine id system is W.I.P. and may change without notice}} |DESCRIPTION= | |||
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|x1= <code>[[currentThrowable]] [[player]]; //["SmokeShellGreen","SmokeShellGreenMuzzle",[1.00002e+007,0]]</code>|EXAMPLE1= | |x1= <code>[[currentThrowable]] [[player]]; //["SmokeShellGreen","SmokeShellGreenMuzzle",[1.00002e+007,0]]</code>|EXAMPLE1= | ||
|x2= <code>_ct = [[currentThrowable]] [[player]]; //["HandGrenade","HandGrenadeMuzzle",[1e+007,0]] | |x2= <code>_ct = [[currentThrowable]] [[player]]; //["HandGrenade","HandGrenadeMuzzle",[1e+007,0]] | ||
_id = (_ct [[select]] 2 [[select]] 0) - | _id = (_ct [[select]] 2 [[select]] 0) - 1e+007; //18</code>|EXAMPLE1= | ||
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Revision as of 00:21, 29 June 2019
Description
- Description:
- Returns currently selected throwable, which will be launched if user presses "G".
- Groups:
- Uncategorised
Syntax
- Syntax:
- currentThrowable player
- Parameters:
- player: Object -
- Return Value:
- Array in format [<magazineClassName>, <muzzleClassName>, [<magazineId>, <creatorId>]]
Examples
- Example 1:
currentThrowable player; //["SmokeShellGreen","SmokeShellGreenMuzzle",[1.00002e+007,0]]
- Example 2:
_ct = currentThrowable player; //["HandGrenade","HandGrenadeMuzzle",[1e+007,0]] _id = (_ct select 2 select 0) - 1e+007; //18
Additional Information
Notes
-
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