ctrlActivate: Difference between revisions
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(More details around command behavior.) |
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Revision as of 01:50, 31 August 2019
Description
- Description:
- Launch actions attached to given (button based) control.
Command only triggers action entry described in control config and engine-based actions (cancel or ok codes) and will not trigger button related User Interface Event Handlers.
Command ignores control disabled state. (Example 2) - Groups:
- Uncategorised
Syntax
Examples
- Example 1:
ctrlActivate _control
- Example 2:
_control ctrlEnable false; ctrlActivate _control; // Action fired.
Additional Information
- See also:
- allControlsallDisplayscontrolsGroupCtrlctrlDeletectrlModelctrlSetModelctrlPositionctrlSetPositionctrlClassNamectrlModelScalectrlSetModelScalectrlModelDirAndUpctrlSetModelDirAndUpdisplayParent
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note