BIS fnc getRespawnInventories: Difference between revisions

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|x1= <code>[[private]] _respawnInfo = <nowiki>[</nowiki>[[player]]] [[call]] [[BIS_fnc_getRespawnInventories]];</code> |Example 1=
|x1= <code>[[private]] _respawnInfo = [<nowiki/>[[player]]] [[call]] [[BIS_fnc_getRespawnInventories]];</code> |Example 1=


|x2= <code>[[private]] _respawnInfo = <nowiki>[</nowiki>[[west]], [[true]], [[false]]] [[call]] [[BIS_fnc_getRespawnInventories]];</code> |Example 2=
|x2= <code>[[private]] _respawnInfo = [<nowiki/>[[west]], [[true]], [[false]]] [[call]] [[BIS_fnc_getRespawnInventories]];</code> |Example 2=
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Revision as of 10:06, 19 March 2020

Hover & click on the images for description

Description

Description:
Return respawn inventories available for the given target.
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
[target, showDisabled, returnAllInfo] call BIS_fnc_getRespawnInventories
Parameters:
target: Namespace, Side, Group or Object
showDisabled: Boolean - (Optional, default false) true to show even inventories disabled by curator
returnAllInfo: Boolean - (Optional, default false) true to return namespace, inventory and role limits (used in the new respawn screen), false to return only inventories
Return Value:
Array of String

Examples

Example 1:
private _respawnInfo = [player] call BIS_fnc_getRespawnInventories;
Example 2:
private _respawnInfo = [west, true, false] call BIS_fnc_getRespawnInventories;

Additional Information

See also:
Arma 3 RespawnBIS_fnc_addRespawnInventoryBIS_fnc_removeRespawnInventoryBIS_fnc_setRespawnInventoryBIS_fnc_getRespawnMarkersBIS_fnc_getRespawnPositions

Notes

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Notes

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