vectorWorldToModelVisual: Difference between revisions
Jump to navigation
Jump to search
m (template:command argument fix) |
Lou Montana (talk | contribs) m (Text replacement - "{{Command|=" to "{{Command|Comments=") |
||
Line 1: | Line 1: | ||
{{Command|= | {{Command|Comments= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
|arma3 |= Game | |arma3 |= Game |
Revision as of 21:48, 2 September 2019
Description
- Description:
- Converts vector direction from world to model space in render time scope.
- Groups:
- Uncategorised
Syntax
- Syntax:
- object vectorWorldToModelVisual worldDir
- Parameters:
- object: Object
- worldDir: Array - vector direction in world space in format [x,y,z]
- Return Value:
- Array - vector direction in model space in format [x,y,z]
Examples
- Example 1:
- Convert world space vector [0,-10,4] to model space of object _airplane:
_airplane vectorWorldToModelVisual [0,-10,4];
Additional Information
- See also:
- addForceworldToModelVisualaddTorquevectorModelToWorldvectorModelToWorldVisualvectorWorldToModel
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note