BIS fnc addCommMenuItem: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "|= Game version" to "|Game version=") |
Lou Montana (talk | contribs) m (Text replacement - "|= |p3=" to "|Parameter2= |p3=") |
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|p1= '''owner''': [[Object]] - object to which the item belongs to |= | |p1= '''owner''': [[Object]] - object to which the item belongs to |= | ||
|p2= '''itemClass''': [[String]] - CfgCommunicationMenu class |= | |p2= '''itemClass''': [[String]] - CfgCommunicationMenu class |Parameter2= | ||
|p3= '''textArguments''' (Optional): [[Any]] |= | |p3= '''textArguments''' (Optional): [[Any]] |= | ||
|p4= '''expressionArguments''' (Optional): [[Any]] |= | |p4= '''expressionArguments''' (Optional): [[Any]] |= |
Revision as of 01:05, 3 September 2019
Description
- Description:
- Add communication menu to the given unit. The item will be available in the Communication menu and visualized in comm menu icon area.
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [owner,itemClass,textArguments,expressionArguments,notification] call BIS_fnc_addCommMenuItem;
- Parameters:
- owner: Object - object to which the item belongs to
- itemClass: String - CfgCommunicationMenu class
- textArguments (Optional): Any
- expressionArguments (Optional): Any
- notification (Optional): String - notification class from CfgNotifications. Empty string will disabled the notification.
- Return Value:
- Number - item ID, used in BIS_fnc_removeCommMenuItem
Examples
- Example 1:
_supportHeli = [player,"Support_Request_CAS_Heli"] call BIS_fnc_addCommMenuItem; _supportHeli = [player,"Support_Request_CAS_Heli",nil,nil,""] call BIS_fnc_addCommMenuItem; // don't show notification
Additional Information
Notes
-
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