BIS fnc removeScriptedEventHandler: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "|= Game version" to "|Game version=") |
Lou Montana (talk | contribs) m (Text replacement - "|= Game name" to "|Game name=") |
||
Line 3: | Line 3: | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| arma3 | | | arma3 |Game name= | ||
|1.00|Game version= | |1.00|Game version= |
Revision as of 23:11, 30 August 2019
Description
- Description:
- Removes scripted event handler with given name and id. Additionally "ScriptedEventHandlerRemoved" scripted EH is called. For the list of available scripted event handlers see Arma 3: Event Handlers/ScriptedEventHandlers
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [namespace, name, id] call BIS_fnc_removeScriptedEventHandler
- Parameters:
- namespace: Namespace, Object, Group, Location, Boolean, Control or Display - namespace in which handler is saved
- name: String - handler name
- id: Number - EH id
- Return Value:
- Boolean - true if removed, false if didn't exist
Examples
- Example 1:
[missionNamespace, "event", 2] call BIS_fnc_removeScriptedEventHandler;
Additional Information
- See also:
- BIS_fnc_callScriptedEventHandlerBIS_fnc_addScriptedEventHandlerBIS_fnc_removeAllScriptedEventHandlers
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note