comment: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "|= Game version" to "|Game version=") |
Lou Montana (talk | contribs) m (Text replacement - "|= Game name" to "|Game name=") |
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|1.85|Game version= | |1.85|Game version= |
Revision as of 03:06, 31 August 2019
Description
- Description:
- Define a comment.
Mainly used in SQF Syntax, as you're able to introduce comment lines with semicolons in a SQS script.
- Groups:
- Uncategorised
Syntax
- Syntax:
- comment commentMsg
- Parameters:
- commentMsg: String - the comment that you'd like to write here
- Return Value:
- Nothing
Examples
- Example 1:
- script.sqs
comment "This is a commented line"
- Example 2:
- function.sqf
comment "This is a commented line";
Additional Information
- See also:
- Control Structures
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on September 12, 2009 - 19:50
- Tom_48_97
- Like ArmA, you can't use brackets to make a multi-lines comment. But, in a sqf file, you can make a comment as follow :
comment " first line seconde line";
Bottom Section
- Posted on November 4, 2016 - 16:17 (UTC)
- Tofof
- If a file is loaded with preprocessFile, execVM or spawn (but not loadFile), you may also define C-like comments using // ... and /*...*/.
- Posted on November 4, 2016 - 20:46 (UTC)
- Revo
- comment can also be used to create comments inside trigger activation fields where // or /*...*/ don't work.
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint: Resistance version 1.85
- Operation Flashpoint: Resistance: New Scripting Commands
- Operation Flashpoint: Resistance: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands OFP 1.99
- Scripting Commands OFP 1.96
- Scripting Commands ArmA
- Command Group: System Commands
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters