setLightFlareMaxDistance: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "|= Game name" to "|Game name=") |
Lou Montana (talk | contribs) m (Text replacement - "|arg= local |= " to "|arg= local |MPARGUMENTS= ") |
||
Line 5: | Line 5: | ||
|0.50|Game version= | |0.50|Game version= | ||
|arg= local |= | |arg= local |MPARGUMENTS= | ||
|eff= local |Multiplayer Effects= | |eff= local |Multiplayer Effects= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ |
Revision as of 22:50, 17 December 2019
Description
- Description:
- Sets max distance where the flare is visible.
- Groups:
- Uncategorised
Syntax
- Syntax:
- light setLightFlareMaxDistance distance
- Parameters:
- light: Object
- distance: Number
- Return Value:
- Nothing
Examples
- Example 1:
myLight setLightFlareMaxDistance 500;
Additional Information
- See also:
- setLightAmbientsetLightColorlightAttachObjectlightDetachObjectsetLightIntensitysetLightAttenuationsetLightUseFlaresetLightFlareSizesetLightBrightnesssetLightDayLight
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note