simulSetHumidity: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "|= Game version" to "|Game version=") |
mNo edit summary |
||
Line 5: | Line 5: | ||
|0.50|Game version= | |0.50|Game version= | ||
|gr1= Environment |GROUP1= | |||
|gr2= Broken Commands |GROUP2= | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
Line 19: | Line 23: | ||
|x1= <code>[[simulSetHumidity]] 1; | |x1= <code>[[simulSetHumidity]] 1;</code>|EXAMPLE1= | ||
</code>|EXAMPLE1= | |||
|x2= When combined with [[setOvercast]] 1 this command will also start random strength rain.<code>[[skipTime]] -24; | |x2= When combined with [[setOvercast]] 1 this command will also start random strength rain.<code>[[skipTime]] -24; |
Revision as of 09:21, 20 September 2020
Description
- Description:
- Sets simul cloud cover. This command does not affect overcast value. This command has now been removed
- Groups:
- EnvironmentBroken Commands
Syntax
- Syntax:
- simulSetHumidity humidity
- Parameters:
- humidity: Number - 0 (min): clear sky, 1 (max): heavy cloud cover
- Return Value:
- Nothing
Examples
- Example 1:
simulSetHumidity 1;
- Example 2:
- When combined with setOvercast 1 this command will also start random strength rain.
skipTime -24; 86400 setOvercast 1; skipTime 24; simulSetHumidity 1;
Creates rainy looking weather, followed by thunder in about 10 seconds and rain in about 20.
Additional Information
- See also:
- overcastsetOvercast
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note