BIN fnc setRagdoll: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " {{Function|= Comments ____________________________________________________________________________________________ | arma3 |= Game name" to "{{Function|Comments= ____________________________________________________________________...) |
Lou Montana (talk | contribs) m (Text replacement - "BIS_fnc_exportFunctionsToWiki)''</small> |" to "BIS_fnc_exportFunctionsToWiki)''</small> {{Feature arma3contact|This function is part of the Arma 3 Contact expansion only.}} |") |
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[player,[0,100,0]] call BIN_fnc_setRagdoll - | [player,[0,100,0]] call BIN_fnc_setRagdoll - | ||
*/ | */ | ||
</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small> |Description= | </pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small> | ||
{{Feature arma3contact|This function is part of the [[Arma 3 Contact]] expansion only.}} |Description= | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
Revision as of 01:32, 6 December 2019
Description
- Description:
/* Input: 0: _unit [object] - Name of unit (works only with man type units) 1: _force [vector] - Amount of force that will be applied to colliding object 2: _position [string] (optional) - Name of selection from which it will try to calculate center point (default: spine1) Usage: [player,[0,100,0]] call BIN_fnc_setRagdoll - */
(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki) Template:Feature arma3contact- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Return value needed
Examples
- Example 1:
Additional Information
- See also:
- See also needed
Notes
-
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