Game logic - Custom Post Process – Ylands
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 31: | Line 31: | ||
*Custom Advanced - has more functions described bellow | *Custom Advanced - has more functions described bellow | ||
===Color Temperature=== | |||
*Shifts the colors towards colder (0) or warmer (200) spectrum. | |||
===White Tint=== | |||
*Adding more white into the colors. | |||
===Color Filter=== | |||
*Can set a specific color as a filter. | |||
===Hue Shift=== | |||
*Shifts the colors through the visible spectrum. | |||
*-180/180 (edges are opposite to default colors). | |||
===Saturation=== | |||
*Saturates the colors from 0 (greyscale) to 200 (colors at 200%). | |||
===Contrast=== | |||
*Adjusts contrast between colors. | |||
===Color Channels=== | |||
*Each color (Red, Green and Blue) has its own channel. | |||
*In those channels fractions of all colors can be determined. | |||
=Related instructions= | =Related instructions= |
Revision as of 12:39, 7 January 2020
Description
- Allows to control Post Processes of the game visuals, s. a. color filters, saturation, contrast etc.
- Environment zones can attach Post Processes to themselves, thus using it for particular area.
Properties
Active for new Player
- New players will see effects of the Post Process immediately as they join the game.
Priority
- When more of the Post Process overlap, they are be applied in order according to priority (highest>lowest).
- If there is a tie, order is determined randomly.
- Priority can be set in scale 0-100.
Weight
- Determines how heavily will be the effect applied (0 not at all - 1 fully).
Effect Type
- Use preset effects
- Default - Same as no effect
- Greyscale - Only shades of black&white
- Noir - In shades of black&white, but using more contrast for depth
- Sepia - "Old photography"-like effect
- Vintage - Old warm colors filter
- Movie - "Hollywood"-like style filter
- Negative - Reversed colors and forced contrast
- Psychedelic - Dream-like filter
- Alien - Other-wordly colors
- Custom Basic - is easy to use custom effect filter
- Custom Advanced - has more functions described bellow
Color Temperature
- Shifts the colors towards colder (0) or warmer (200) spectrum.
White Tint
- Adding more white into the colors.
Color Filter
- Can set a specific color as a filter.
Hue Shift
- Shifts the colors through the visible spectrum.
- -180/180 (edges are opposite to default colors).
Saturation
- Saturates the colors from 0 (greyscale) to 200 (colors at 200%).
Contrast
- Adjusts contrast between colors.
Color Channels
- Each color (Red, Green and Blue) has its own channel.
- In those channels fractions of all colors can be determined.
Related instructions