set3DENAttribute: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " <nowiki>[</nowiki>" to " [<nowiki/>") |
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|p2= class: [[String]] - attribute name |PARAMETER2= | |p2= class: [[String]] - attribute name |PARAMETER2= | ||
|p3= value: [[Any]] - new attribute value |PARAMETER3= | |p3= value: [[Any]] - new attribute value |PARAMETER3= | ||
| [[ | | [[Boolean]] - [[true]] if the value was set |RETURNVALUE= | ||
|x1= <code>[[player]] [[set3DENAttribute]] [<nowiki/>"allowDamage",[[false]] ];</code> | |x1= <code>[[player]] [[set3DENAttribute]] [<nowiki/>"allowDamage",[[false]] ];</code> |
Revision as of 00:23, 24 August 2020
Description
- Description:
- Set one of entity attributes. For the list of all attributes with their properties, see Setting Attributes.
- Groups:
- Uncategorised
Syntax
- Syntax:
- entity set3DENAttribute [class, value]
- Parameters:
- entity: Eden Entity or Eden ID
- class: String - attribute name
- value: Any - new attribute value
- Return Value:
- Boolean - true if the value was set
Examples
- Example 1:
player set3DENAttribute ["allowDamage",false ];
Mark player as invincible
Additional Information
- See also:
- set3DENAttributes get3DENAttribute
Notes
-
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Notes