canUnloadInCombat: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "[[Category:Scripting_Commands_Take_On_Helicopters" to "[[Category:Scripting Commands Take On Helicopters") |
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|1.00|Game version= | |1.00|Game version= | ||
|gr1= Object Manipulation |GROUP1= | |||
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|x1= <code>if (canUnloadInCombat _vehicle) then {...};</code>|EXAMPLE1= | |x1= <code>if ([[canUnloadInCombat]] _vehicle) then {...};</code>|EXAMPLE1= | ||
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Revision as of 21:04, 22 September 2020
Description
- Description:
- Check if cargo of this vehicle want to get out when in combat.
- Groups:
- Object Manipulation
Syntax
Examples
- Example 1:
if (canUnloadInCombat _vehicle) then {...};
Additional Information
- See also:
- setUnloadInCombat
Notes
-
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