sideEnemy: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "[[Category:Scripting_Commands_Take_On_Helicopters" to "[[Category:Scripting Commands Take On Helicopters")
m (Text replacement - "[[Category:Scripting Commands ArmA|" to "[[Category:Scripting Commands Armed Assault|")
Line 37: Line 37:
[[Category:Scripting Commands OFP 1.99|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands OFP 1.99|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands OFP 1.96|SIDEENEMY]]
[[Category:Scripting Commands OFP 1.96|SIDEENEMY]]
[[Category:Scripting Commands ArmA|SIDEENEMY]]
[[Category:Scripting Commands Armed Assault|SIDEENEMY]]
[[Category:Scripting Commands Arma 2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]]
[[Category:Command_Group:_Sides|{{uc:{{PAGENAME}}}}]]
[[Category:Command_Group:_Sides|{{uc:{{PAGENAME}}}}]]

Revision as of 19:48, 3 June 2020

Hover & click on the images for description

Description

Description:
The enemy side (used for renegades). Unit of this side is enemy to everyone.
To become one, you can attack members of your own side or use addRating.
When below a rating of -2000 units switch automatically to this side.
Groups:
Uncategorised

Syntax

Syntax:
sideEnemy
Return Value:
Side

Examples

Example 1:
if (side player == sideEnemy) then { hint "We've got a renegade!"; };

Additional Information

See also:
addRatingratingSidesidewesteastresistanceciviliansideLogicsideFriendlysideUnknownplayerSidesideEmptysideAmbientLifeSide relations

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section