synchronizeObjectsRemove: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "[[Category:Scripting_Commands_Take_On_Helicopters" to "[[Category:Scripting Commands Take On Helicopters") |
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|eff= global|Multiplayer Effects= | |eff= global|Multiplayer Effects= | ||
|arg= global|Multiplayer Arguments= | |arg= global|Multiplayer Arguments= | ||
|gr1= Object Manipulation |GROUP1= | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
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|p2= [objects]: [[Array]] - |PARAMETER2= | |p2= [objects]: [[Array]] - |PARAMETER2= | ||
| | | [[Nothing]] |RETURNVALUE= | ||
|x1= <code> | |x1= <code>[[player]] [[syncrhonizeObjectsRemove]] [_object1, _object2, _object3]</code>|EXAMPLE1= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ |
Revision as of 13:40, 24 September 2020
Description
- Description:
- Remove given objects from the unit's list of synchronized objects.
- Groups:
- Object Manipulation
Syntax
- Syntax:
- unit synchronizeObjectsRemove [objects]
- Parameters:
- unit: Object -
- [objects]: Array -
- Return Value:
- Nothing
Examples
- Example 1:
player syncrhonizeObjectsRemove [_object1, _object2, _object3]
Additional Information
- See also:
- synchronizeObjectsAdd
Notes
-
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