triggerAmmo: Difference between revisions
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|serverExec= |Multiplayer Execution ("server" or empty)= | |serverExec= |Multiplayer Execution ("server" or empty)= | ||
|gr1= Object Manipulation |GROUP1= | |||
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| triggerAmmo munition |Syntax= | | [[triggerAmmo]] munition |Syntax= | ||
|p1= munition: [[Object]] | |p1= munition: [[Object]] |
Revision as of 11:31, 24 September 2020
Description
- Description:
- Triggers a munition such as shells, bullets, missiles, rockets and bombs (shotSubmunition/shotShell/shotBullet/shotMissile/shotRocket) as if it did hit. If ammo uses submunition, then creation of submunition will be triggered.
- Groups:
- Object Manipulation
Syntax
- Syntax:
- triggerAmmo munition
- Parameters:
- munition: Object
- Return Value:
- Nothing
Examples
- Example 1:
triggerAmmo bomb1
Additional Information
- See also:
- getShotParents "Fired" Event Handler
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note