addPrimaryWeaponItem: Difference between revisions
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|arg= local |MPARGUMENTS= | |arg= local |MPARGUMENTS= | ||
|eff= global |MPeff= | |eff= global |MPeff= | ||
|gr1= Weapons |GROUP1= | |||
|gr2= Unit Inventory |GROUP2= | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
Revision as of 13:26, 22 September 2020
Description
- Description:
- Adds weapon item, including magazine, directly to the primaryWeapon. This is used for infantry weapons.
- Groups:
- WeaponsUnit Inventory
Syntax
Examples
- Example 1:
player addPrimaryWeaponItem "muzzle_snds_H";
Additional Information
- See also:
- addWeaponItemremovePrimaryWeaponItemremoveAllPrimaryWeaponItemsaddSecondaryWeaponItemaddHandgunItemaddBinocularItemweaponsItemshandgunItemsprimaryWeaponItemssecondaryWeaponItemsbinocularItems
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
- Posted on June 22, 2014 - 23:08 (UTC)
- SilentSpike
- If the item being added is not supported by the unit's weapon then the command will simply fail silently. The item is also not added to the unit's inventory in such a case.