setFlagSide: Difference between revisions

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m (command group: Flags)
m (Text replacement - "JIP" to "JIP")
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| Sets flag [[Side]]. A flag may be taken by any unit that is enemy to the side that owns the flag. Just like with [[setFlagTexture]], if the command executed where unit is [[local]] effect of the command will be global and [[JIP]] compatible.|DESCRIPTION=
| Sets flag [[Side]]. A flag may be taken by any unit that is enemy to the side that owns the flag. Just like with [[setFlagTexture]], if the command executed where unit is [[local]] effect of the command will be global and [[Multiplayer Scripting#Join In Progress|JIP]] compatible.|DESCRIPTION=
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Revision as of 20:27, 31 December 2020

Hover & click on the images for description

Description

Description:
Sets flag Side. A flag may be taken by any unit that is enemy to the side that owns the flag. Just like with setFlagTexture, if the command executed where unit is local effect of the command will be global and JIP compatible.
Groups:
Flags

Syntax

Syntax:
flag setFlagSide side
Parameters:
flag: Object
side: Side
Return Value:
Nothing

Examples

Example 1:
_flag1 setFlagSide east;
Example 2:
Capturable OPFOR flag:private _flag = "FlagPole_F" createVehicle position player; _flag setFlagTexture "\A3\Data_F\Flags\Flag_CSAT_CO.paa"; _flag setFlagSide east;

Additional Information

See also:
flagflagOwnersetFlagOwnersetFlagTextureflagSideflagTexturesetFlagAnimationPhaseflagAnimationPhaseforceFlagTexturegetForcedFlagTextureFlag Textures

Notes

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Notes

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