setCamShakeParams: Difference between revisions
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|p2= vertCoef: [[Number]] - Strength of vertical camera pan (up/down), practical range: 0-10 |Parameter2= | |p2= vertCoef: [[Number]] - Strength of vertical camera pan (up/down), practical range: 0-10 |Parameter2= | ||
|p3= horzCoef: [[Number]] - Strength of horizontal camera pan (left/right), practical range: 0-10 |= | |p3= horzCoef: [[Number]] - Strength of horizontal camera pan (left/right), practical range: 0-10 |Parameter3= | ||
|p4= bankCoef: [[Number]] - Strength of camera tilt/bank, practical range: 0-20 |= | |p4= bankCoef: [[Number]] - Strength of camera tilt/bank, practical range: 0-20 |Parameter4= | ||
|p5= interpolation: [[Boolean]] - If [[true]], then transitions in the different shaking directions will be smoother |= | |p5= interpolation: [[Boolean]] - If [[true]], then transitions in the different shaking directions will be smoother |Parameter5= | ||
| [[Nothing]] |RETURNVALUE= | | [[Nothing]] |RETURNVALUE= | ||
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|x1= <code>[[setCamShakeParams]] [0.1, 1, 1, 1, true]; </code> |= | |x1= <code>[[setCamShakeParams]] [0.1, 1, 1, 1, true]; </code> |EXAMPLE1= | ||
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Revision as of 21:39, 24 September 2020
Description
- Description:
- Set camera shake parameters. Will not have any effect until shake is started via addCamShake.
- Groups:
- Camera Control
Syntax
- Syntax:
- setCamShakeParams [posCoef, vertCoef, horzCoef, bankCoef, interpolation]
- Parameters:
- posCoef: Number - Strength of positional movement (how far the whole position can change in X,Y&Z), should not be bigger than .1, or the camera might move into, or behind, the player
- vertCoef: Number - Strength of vertical camera pan (up/down), practical range: 0-10
- horzCoef: Number - Strength of horizontal camera pan (left/right), practical range: 0-10
- bankCoef: Number - Strength of camera tilt/bank, practical range: 0-20
- interpolation: Boolean - If true, then transitions in the different shaking directions will be smoother
- Return Value:
- Nothing
Examples
- Example 1:
setCamShakeParams [0.1, 1, 1, 1, true];
Additional Information
Notes
-
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Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Arma 2: Operation Arrowhead version 1.51
- Arma 2: Operation Arrowhead: New Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Command Group: Camera Control
- Scripting Commands Arma 2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters
- Arma 2: Operation Arrowhead: New Scripting Commands List