addCuratorEditableObjects: Difference between revisions
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|x1= <code>curatorModule [[addCuratorEditableObjects]] <nowiki>[[</nowiki>car],[[true]] ];</code>|EXAMPLE1= | |x1= <code>curatorModule [[addCuratorEditableObjects]] <nowiki>[[</nowiki>car],[[true]]<nowiki>]</nowiki>;</code>|EXAMPLE1= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
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<dd class="note"> | <dd class="note"> | ||
To continuously make all created objects editable for all Zeus use the following code: | To continuously make all created objects editable for all Zeus use the following code: | ||
< | <code>[[if]] [[isServer]] [[then]] | ||
if | |||
{ | { | ||
[] spawn | [] [[spawn]] | ||
{ | { | ||
while {true} do | [[while]] {[[true]]} [[do]] | ||
{ | { | ||
{ | { | ||
_x addCuratorEditableObjects | _x [[addCuratorEditableObjects]] | ||
[ | [ | ||
entities [[],['Logic'],true] | [[entities]] [[],['Logic'],[[true]] /*Include vehicle crew*/,[[true]] /*Exclude dead bodies*/], | ||
[[true]] | |||
]; | ]; | ||
} count allCurators; | } [[count]] [[allCurators]]; | ||
sleep 60; //Change to whatever fits your needs | [[sleep]] 60; [[a / b|/]]/Change [[to]] whatever fits your needs | ||
}; | }; | ||
}; | }; | ||
};</ | };</code> | ||
</dd> | </dd> | ||
</dl> | </dl> | ||
<!-- DISCONTINUE Notes --> | <!-- DISCONTINUE Notes --> |
Revision as of 17:56, 1 January 2021
Description
- Description:
- Register objects which can be edited by a curator.
- Multiplayer:
- Can be executed only on server
- Groups:
- Curator
Syntax
- Syntax:
- curatorObj addCuratorEditableObjects [objects,addCrew]
- Parameters:
- [objects,addCrew]: Array
- curatorObj: Object - Curator module.
- objects: Array
- addCrew: Boolean
- Return Value:
- Nothing
Examples
- Example 1:
curatorModule addCuratorEditableObjects [[car],true];
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
- Posted on July 23, 2020 - 10:29 (UTC)
- R3vo
-
To continuously make all created objects editable for all Zeus use the following code:
if isServer then { [] spawn { while {true} do { { _x addCuratorEditableObjects [ entities [[],['Logic'],true /*Include vehicle crew*/,true /*Exclude dead bodies*/], true ]; } count allCurators; sleep 60; //Change to whatever fits your needs }; }; };