animationPhase: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
mNo edit summary |
||
Line 26: | Line 26: | ||
_p = building animationPhase "maindoor"</pre> | _p = building animationPhase "maindoor"</pre> | ||
returns 1 (if the animation speed is <= 2 seconds) |= Example 1 | returns 1 (if the animation speed is <nowiki><=</nowiki> 2 seconds) |= Example 1 | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
Revision as of 22:02, 1 August 2006
Description
- Description:
- Return the phase of the given animation on the given object, which is set by the animate command.
- Groups:
- Uncategorised
Syntax
- Syntax:
- object animationPhase animation
- Parameters:
- object: Object
- animation: String - name of the animation. This is the class-name of the animation defined in the addon's config.cpp.
- Return Value:
- Integer - Integer of range 0 (start point of the animation) to 1 (end point of the animation).
Examples
- Example 1:
building animate ["maindoor",1] ~2 _p = building animationPhase "maindoor"
returns 1 (if the animation speed is <= 2 seconds)
Additional Information
- See also:
- animate
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note