BIS fnc moduleSaveGame: Difference between revisions

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{{Function|Comments=
{{Function|Comments=
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| arma3 |Game name=
| arma3 |Game name=
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|gr1= Modules |GROUP1=
|gr1= Modules |GROUP1=
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|Saves the game. Saving has to be enabled.|Description=
|Saves the game. Saving has to be enabled.|Description=
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| [nil,nil,activated] call [[BIS_fnc_moduleSaveGame]] |Syntax=
| [nil,nil,activated] call [[BIS_fnc_moduleSaveGame]] |Syntax=
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| [[Boolean]] - Always [[true]] |Return value=
| [[Boolean]] - Always [[true]] |Return value=


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|x1= <code>[[call]] [[BIS_fnc_moduleSaveGame]];</code>|Example 1=
|x1= <code>[[call]] [[BIS_fnc_moduleSaveGame]];</code>|Example 1=


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| [[saveGame]], [[BIS_fnc_saveGame]] |See also=
| [[saveGame]], [[BIS_fnc_saveGame]] |See also=

Revision as of 23:30, 16 January 2021

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Description

Description:
Saves the game. Saving has to be enabled.
Execution:
call
Groups:
Modules

Syntax

Syntax:
[nil,nil,activated] call BIS_fnc_moduleSaveGame
Parameters:
nil: Nothing - Not used
nil: Nothing - Not used
activated: Boolean - (Optional, default true) When true game will be saved
Return Value:
Boolean - Always true

Examples

Example 1:
call BIS_fnc_moduleSaveGame;

Additional Information

See also:
saveGameBIS_fnc_saveGame

Notes

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Notes

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