BIS fnc moduleSaveGame: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "_{10,} " to "") |
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{{Function|Comments= | {{Function|Comments= | ||
| arma3 |Game name= | | arma3 |Game name= | ||
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|gr1= Modules |GROUP1= | |gr1= Modules |GROUP1= | ||
|Saves the game. Saving has to be enabled.|Description= | |Saves the game. Saving has to be enabled.|Description= | ||
| [nil,nil,activated] call [[BIS_fnc_moduleSaveGame]] |Syntax= | | [nil,nil,activated] call [[BIS_fnc_moduleSaveGame]] |Syntax= | ||
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| [[Boolean]] - Always [[true]] |Return value= | | [[Boolean]] - Always [[true]] |Return value= | ||
|x1= <code>[[call]] [[BIS_fnc_moduleSaveGame]];</code>|Example 1= | |x1= <code>[[call]] [[BIS_fnc_moduleSaveGame]];</code>|Example 1= | ||
| [[saveGame]], [[BIS_fnc_saveGame]] |See also= | | [[saveGame]], [[BIS_fnc_saveGame]] |See also= |
Revision as of 23:30, 16 January 2021
Description
Syntax
- Syntax:
- [nil,nil,activated] call BIS_fnc_moduleSaveGame
- Parameters:
- nil: Nothing - Not used
- nil: Nothing - Not used
- activated: Boolean - (Optional, default true) When true game will be saved
- Return Value:
- Boolean - Always true
Examples
- Example 1:
call BIS_fnc_moduleSaveGame;
Additional Information
- See also:
- saveGameBIS_fnc_saveGame
Notes
-
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