canFire: Difference between revisions
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true even if unit is out of ammo. Only false if gun is damaged. | |||
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</dl> | </dl> |
Revision as of 13:16, 20 January 2007
Description
- Description:
- Returns if the given vehicle is still able to fire. This command checks only the damage value, not the ammo!
- Groups:
- Uncategorised
Syntax
- Syntax:
- canFire vehicle
- Parameters:
- vehicle: Object
- Return Value:
- Boolean - true if it's still able to fire, false if not
Examples
- Example 1:
?!(canFire tank) : player sideChat "Tank disabled!"
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
-
true even if unit is out of ammo. Only false if gun is damaged.