BIS fnc toUpperDisplayTexts: Difference between revisions
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m (Text replacement - "|Game version=" to "|Game version= |gr1= GUI |GROUP1=") |
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[[Category:{{Name|arma3}}: Functions|{{uc:toUpperDisplayTexts}}]] | [[Category:{{Name|arma3}}: Functions|{{uc:toUpperDisplayTexts}}]] |
Revision as of 16:25, 10 October 2020
Description
- Description:
/* Description: * Converts text of selected classes in one display to upper-case. * Searches inside Controls class of the display. Looks inside RscControlsGroup as well. * Doesn't toUpper class with name "PlayersName" (TODO - Maybe make it parameter as well). Parameter(s): 0: STRING - Class name of the display (e. g. "RscDisplayOptionsAudio"). 1: ARRAY OF STRINGS - Class names of parents of controls you want to toUpper (e. g. ["RscText", "RscTitle"]). 2 (Optional): ARRAY OF STRINGS - Class names of controls you don't want toUpper (e. g. ["CA_VehicleAuthor"] - suitable for toUppering all RscTexts except CA_VehicleAuthor). Returns: NOTHING */
(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki)- Execution:
- call
- Groups:
- GUI
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Return value needed
Examples
- Example 1:
Additional Information
- See also:
- See also needed
Notes
-
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