BIS fnc highlightControl: Difference between revisions
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[[disableSerialization]] | [[disableSerialization]] | ||
[[private]] _ctrlHighlight = <nowiki>[</nowiki>[[findDisplay]] 313 displayCtrl 1023),5] [[call]] [[BIS_fnc_highlightControl]]; | [[private]] _ctrlHighlight = <nowiki>[</nowiki>[[findDisplay]] 313 displayCtrl 1023),5] [[call]] [[BIS_fnc_highlightControl]]; | ||
sleep 2; | [[sleep]] 2; | ||
[[ctrlDelete]] _ctrlHighlight; | [[ctrlDelete]] _ctrlHighlight; | ||
};{{cc|Will highlight the play button in [[Eden Editor]] and removes the effect after two seconds}}</code> | };{{cc|Will highlight the play button in [[Eden Editor]] and removes the effect after two seconds}}</code> |
Revision as of 12:59, 8 October 2020
Description
- Description:
- Highlights given control by drawing a border around it and letting it pulsate. The effect is visible until explicitly removed.
- Execution:
- call
- Groups:
- GUI
Syntax
- Syntax:
- [displayOrControl, thickness] call BIS_fnc_highlightControl
- Parameters:
- displayOrControl: Control - Can be a Control or a Display. When a display is passed as parameter, the function will delete the previously created highlight control on that given display.
- thickness: Number - (Optional, default 20) Thickness of the border
- Return Value:
- Control - Returns the created highlight control.
Examples
- Example 1:
[findDisplay 313 displayCtrl 1023] call BIS_fnc_highlightControl; // Will highlight the play button in Eden Editor [findDisplay 313] call BIS_fnc_highlightControl; // Will remove the previously created highlight effect
- Example 2:
[] spawn { disableSerialization private _ctrlHighlight = [findDisplay 313 displayCtrl 1023),5] call BIS_fnc_highlightControl; sleep 2; ctrlDelete _ctrlHighlight; };// Will highlight the play button in Eden Editor and removes the effect after two seconds
Additional Information
- See also:
- See also needed
Notes
-
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