BIS fnc removeScriptedEventHandler: Difference between revisions
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{{Function|Comments= | {{Function|Comments= | ||
| arma3 |Game name= | | arma3 |Game name= | ||
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|gr1 = Event Handlers |GROUP1= | |gr1 = Event Handlers |GROUP1= | ||
| Removes scripted event handler with given name and id. Additionally "ScriptedEventHandlerRemoved" scripted EH is called. For the list of available scripted event handlers see [[Arma 3: Event Handlers/ScriptedEventHandlers]] |DESCRIPTION= | | Removes scripted event handler with given name and id. Additionally "ScriptedEventHandlerRemoved" scripted EH is called. For the list of available scripted event handlers see [[Arma 3: Event Handlers/ScriptedEventHandlers]] |DESCRIPTION= | ||
| [namespace, name, id] call [[BIS_fnc_removeScriptedEventHandler]] |SYNTAX= | | [namespace, name, id] call [[BIS_fnc_removeScriptedEventHandler]] |SYNTAX= | ||
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| [[Boolean]] - [[true]] if removed, [[false]] if didn't exist|RETURNVALUE= | | [[Boolean]] - [[true]] if removed, [[false]] if didn't exist|RETURNVALUE= | ||
|x1= <code><nowiki>[</nowiki>[[missionNamespace]], "event", 2] [[call]] [[BIS_fnc_removeScriptedEventHandler]]; </code> |EXAMPLE1= | |x1= <code><nowiki>[</nowiki>[[missionNamespace]], "event", 2] [[call]] [[BIS_fnc_removeScriptedEventHandler]]; </code> |EXAMPLE1= | ||
| [[BIS_fnc_callScriptedEventHandler]], [[BIS_fnc_addScriptedEventHandler]], [[BIS_fnc_removeAllScriptedEventHandlers]] |SEEALSO= | | [[BIS_fnc_callScriptedEventHandler]], [[BIS_fnc_addScriptedEventHandler]], [[BIS_fnc_removeAllScriptedEventHandlers]] |SEEALSO= | ||
Revision as of 23:51, 16 January 2021
Description
- Description:
- Removes scripted event handler with given name and id. Additionally "ScriptedEventHandlerRemoved" scripted EH is called. For the list of available scripted event handlers see Arma 3: Event Handlers/ScriptedEventHandlers
- Execution:
- call
- Groups:
- Event Handlers
Syntax
- Syntax:
- [namespace, name, id] call BIS_fnc_removeScriptedEventHandler
- Parameters:
- namespace: Namespace, Object, Group, Location, Boolean, Control or Display - namespace in which handler is saved
- name: String - handler name
- id: Number - EH id
- Return Value:
- Boolean - true if removed, false if didn't exist
Examples
- Example 1:
[missionNamespace, "event", 2] call BIS_fnc_removeScriptedEventHandler;
Additional Information
- See also:
- BIS_fnc_callScriptedEventHandlerBIS_fnc_addScriptedEventHandlerBIS_fnc_removeAllScriptedEventHandlers
Notes
-
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