BIS fnc getUnitByUID: Difference between revisions

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{{Function|Comments=
{{Function|Comments=
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| arma3 |Game name=
| arma3 |Game name=
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|gr1 = Multiplayer |GROUP1=
|gr1 = Multiplayer |GROUP1=
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| Returns player-controlled unit (if any) according to the provided [[getPlayerUID|player UID]]. |DESCRIPTION=
| Returns player-controlled unit (if any) according to the provided [[getPlayerUID|player UID]]. |DESCRIPTION=
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| playerUID call [[BIS_fnc_getUnitByUID]] |SYNTAX=
| playerUID call [[BIS_fnc_getUnitByUID]] |SYNTAX=
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| [[Object]] - the unit controlled by ''playerUID'' player |RETURNVALUE=
| [[Object]] - the unit controlled by ''playerUID'' player |RETURNVALUE=
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|x1= <code>[[private]] _unitPlayedByUID550055 = "550055" [[call]] [[BIS_fnc_getUnitByUID]];</code> |EXAMPLE1=
|x1= <code>[[private]] _unitPlayedByUID550055 = "550055" [[call]] [[BIS_fnc_getUnitByUID]];</code> |EXAMPLE1=
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| [[getPlayerUID]] |SEEALSO=
| [[getPlayerUID]] |SEEALSO=

Revision as of 23:08, 16 January 2021

Hover & click on the images for description

Description

Description:
Returns player-controlled unit (if any) according to the provided player UID.
Execution:
call
Groups:
Multiplayer

Syntax

Syntax:
playerUID call BIS_fnc_getUnitByUID
Parameters:
playerUID: String - see getPlayerUID
Return Value:
Object - the unit controlled by playerUID player

Examples

Example 1:
private _unitPlayedByUID550055 = "550055" call BIS_fnc_getUnitByUID;

Additional Information

See also:
getPlayerUID

Notes

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Notes

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