BIS fnc getName: Difference between revisions

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{{Function|Comments=
{{Function|Comments=
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| arma3 |Game name=
| arma3 |Game name=
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|gr1 = Object Manipulation |GROUP1=
|gr1 = Object Manipulation |GROUP1=
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| Returns name of a unit. Name of unit is stored in it is namespace so it can be retrieved later, mainly for when unit dies. Name is stored in the variable '''BIS_fnc_getName_name'''.|DESCRIPTION=
| Returns name of a unit. Name of unit is stored in it is namespace so it can be retrieved later, mainly for when unit dies. Name is stored in the variable '''BIS_fnc_getName_name'''.|DESCRIPTION=
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| [object] call [[BIS_fnc_getName]] |SYNTAX=
| [object] call [[BIS_fnc_getName]] |SYNTAX=
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|p1= object: [[Object]] - Object whose name should be returned |PARAMETER1=
|p1= object: [[Object]] - Object whose name should be returned |PARAMETER1=
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| [[String]] - Unit's name |RETURNVALUE=
| [[String]] - Unit's name |RETURNVALUE=
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|x1= <code><nowiki>[</nowiki>[[player]]] [[call]] [[BIS_fnc_getName]];</code> |=
|x1= <code><nowiki>[</nowiki>[[player]]] [[call]] [[BIS_fnc_getName]];</code> |=
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| [[name]] |SEEALSO=
| [[name]] |SEEALSO=

Revision as of 23:09, 16 January 2021

Hover & click on the images for description

Description

Description:
Returns name of a unit. Name of unit is stored in it is namespace so it can be retrieved later, mainly for when unit dies. Name is stored in the variable BIS_fnc_getName_name.
Execution:
call
Groups:
Object Manipulation

Syntax

Syntax:
[object] call BIS_fnc_getName
Parameters:
object: Object - Object whose name should be returned
Return Value:
String - Unit's name

Examples

Example 1:
[player] call BIS_fnc_getName;

Additional Information

See also:
name

Notes

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Notes

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