BIS fnc setMissionStatusSlot: Difference between revisions
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{{Function|Comments= | {{Function|Comments= | ||
| arma3 |Game name= | | arma3 |Game name= | ||
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|gr1 = Missions |GROUP1= | |gr1 = Missions |GROUP1= | ||
| Set a slot for mission status with sectors, respawn tickets, etc. |DESCRIPTION= | | Set a slot for mission status with sectors, respawn tickets, etc. |DESCRIPTION= | ||
| [id, text, texture, color, fade, position, barHeight] [[call]] [[BIS_fnc_setMissionStatusSlot]] |SYNTAX= | | [id, text, texture, color, fade, position, barHeight] [[call]] [[BIS_fnc_setMissionStatusSlot]] |SYNTAX= | ||
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| [[Number]] - Slot ID |RETURNVALUE= | | [[Number]] - Slot ID |RETURNVALUE= | ||
|x1= <code></code> |= | |x1= <code></code> |= | ||
| [[BIS_fnc_showMissionStatus]] |SEEALSO= | | [[BIS_fnc_showMissionStatus]] |SEEALSO= |
Revision as of 23:43, 16 January 2021
Description
- Description:
- Set a slot for mission status with sectors, respawn tickets, etc.
- Execution:
- call
- Groups:
- Missions
Syntax
- Syntax:
- [id, text, texture, color, fade, position, barHeight] call BIS_fnc_setMissionStatusSlot
- Parameters:
- id: Number - slot ID. Use -1 to assign it automatically
- text: String - text
- texture: String - icon path
- color: Array - color in RGBA format
- fade: Number - slot fade, 0 is fully visible, 0 hidden
- position: Array in Position format - position top which camera moves after clicking on the slot
- barHeight: Number - slot progress bar height in range <0;1>
- Return Value:
- Number - Slot ID
Examples
- Example 1:
Additional Information
- See also:
- BIS_fnc_showMissionStatus
Notes
-
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