BIS fnc textureVehicleIcon: Difference between revisions
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m (Text replacement - "|Game version=" to "|Game version= |gr1 = Object Manipulation |GROUP1=") |
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{{Function|Comments= | {{Function|Comments= | ||
| arma3 |Game name= | | arma3 |Game name= | ||
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|gr1 = Object Manipulation |GROUP1= | |gr1 = Object Manipulation |GROUP1= | ||
| Checks whether icon is defined in CfgVehicleIcons and if so, returns the icon. |Description= | | Checks whether icon is defined in CfgVehicleIcons and if so, returns the icon. |Description= | ||
| [wantedIcon] call [[BIS_fnc_textureVehicleIcon]] |Syntax= | | [wantedIcon] call [[BIS_fnc_textureVehicleIcon]] |Syntax= | ||
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| [[String]] - icon texture path, or ''wantedIcon'' if not found |Return value= | | [[String]] - icon texture path, or ''wantedIcon'' if not found |Return value= | ||
|x1= <code>_mediTexture = ["iconManMedic"] [[call]] [[BIS_fnc_textureVehicleIcon]];</code> |Example 1= | |x1= <code>_mediTexture = ["iconManMedic"] [[call]] [[BIS_fnc_textureVehicleIcon]];</code> |Example 1= | ||
| [[BIS_fnc_textureMarker]] |See also= | | [[BIS_fnc_textureMarker]] |See also= |
Revision as of 00:06, 17 January 2021
Description
- Description:
- Checks whether icon is defined in CfgVehicleIcons and if so, returns the icon.
- Execution:
- call
- Groups:
- Object Manipulation
Syntax
- Syntax:
- [wantedIcon] call BIS_fnc_textureVehicleIcon
- Parameters:
- wantedIcon: String
- Return Value:
- String - icon texture path, or wantedIcon if not found
Examples
- Example 1:
_mediTexture = ["iconManMedic"] call BIS_fnc_textureVehicleIcon;
Additional Information
- See also:
- BIS_fnc_textureMarker
Notes
-
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