BIS fnc enemyDetected: Difference between revisions
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m (Text replacement - "\[\[Category\:Function Group\: Combat(\|\{\{[a-zA-Z0-9_:]+\}\})?\]\]" to "") |
Lou Montana (talk | contribs) m (Text replacement - "_{10,} " to "") |
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{{Function|Comments= | {{Function|Comments= | ||
| arma3 |Game name= | | arma3 |Game name= | ||
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|gr1 = Combat |GROUP1= | |gr1 = Combat |GROUP1= | ||
| Returns true if unit knows about nearby enemy unit or driven vehicle. |DESCRIPTION= | | Returns true if unit knows about nearby enemy unit or driven vehicle. |DESCRIPTION= | ||
| unit call [[BIS_fnc_enemyDetected]] |SYNTAX= | | unit call [[BIS_fnc_enemyDetected]] |SYNTAX= | ||
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| [[Boolean]]: True if an enemy was detected |RETURNVALUE= | | [[Boolean]]: True if an enemy was detected |RETURNVALUE= | ||
|x1= <code>_enemyDetected = _unit [[call]] '''BIS_fnc_enemyDetected''';</code> |EXAMPLE1= | |x1= <code>_enemyDetected = _unit [[call]] '''BIS_fnc_enemyDetected''';</code> |EXAMPLE1= | ||
| [[BIS_fnc_enemyTargets]] |SEEALSO= | | [[BIS_fnc_enemyTargets]] |SEEALSO= |
Revision as of 23:13, 16 January 2021
Description
- Description:
- Returns true if unit knows about nearby enemy unit or driven vehicle.
- Execution:
- call
- Groups:
- Combat
Syntax
- Syntax:
- unit call BIS_fnc_enemyDetected
- Parameters:
- unit - Object: unit that is inspected
- Return Value:
- Boolean: True if an enemy was detected
Examples
- Example 1:
_enemyDetected = _unit call BIS_fnc_enemyDetected;
Additional Information
- See also:
- BIS_fnc_enemyTargets
Notes
-
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