BIS fnc enemyDetected: Difference between revisions

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m (Text replacement - "\[\[Category\:Function Group\: Combat(\|\{\{[a-zA-Z0-9_:]+\}\})?\]\]" to "")
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{{Function|Comments=
{{Function|Comments=
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| arma3 |Game name=
| arma3 |Game name=
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|gr1 = Combat |GROUP1=
|gr1 = Combat |GROUP1=
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| Returns true if unit knows about nearby enemy unit or driven vehicle. |DESCRIPTION=
| Returns true if unit knows about nearby enemy unit or driven vehicle. |DESCRIPTION=
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| unit call [[BIS_fnc_enemyDetected]] |SYNTAX=
| unit call [[BIS_fnc_enemyDetected]] |SYNTAX=
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| [[Boolean]]: True if an enemy was detected |RETURNVALUE=
| [[Boolean]]: True if an enemy was detected |RETURNVALUE=
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|x1= <code>_enemyDetected = _unit [[call]] '''BIS_fnc_enemyDetected''';</code> |EXAMPLE1=
|x1= <code>_enemyDetected = _unit [[call]] '''BIS_fnc_enemyDetected''';</code> |EXAMPLE1=
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| [[BIS_fnc_enemyTargets]] |SEEALSO=
| [[BIS_fnc_enemyTargets]] |SEEALSO=

Revision as of 23:13, 16 January 2021

Hover & click on the images for description

Description

Description:
Returns true if unit knows about nearby enemy unit or driven vehicle.
Execution:
call
Groups:
Combat

Syntax

Syntax:
unit call BIS_fnc_enemyDetected
Parameters:
unit - Object: unit that is inspected
Return Value:
Boolean: True if an enemy was detected

Examples

Example 1:
_enemyDetected = _unit call BIS_fnc_enemyDetected;

Additional Information

See also:
BIS_fnc_enemyTargets

Notes

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Notes

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