BIS fnc priorityQueue Init: Difference between revisions
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{{Function | {{Function | ||
| arma3 | | arma3 | ||
|1.86 | |1.86 | ||
|gr1= Priority Queue | |gr1= Priority Queue | ||
<!---|arg= local |Multiplayer Arguments=---> | <!---|arg= local |Multiplayer Arguments=---> | ||
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Example: | Example: | ||
_priorityQueue_1 = [10] call BIS_fnc_PriorityQueue_Init; | _priorityQueue_1 = [10] call BIS_fnc_PriorityQueue_Init; | ||
*</pre>{{placeholder}}<!-- Remove this after fill-in --> | *</pre>{{placeholder}}<!-- Remove this after fill-in --> | ||
|[] call [[BIS_fnc_priorityQueue_Init]] | |[] call [[BIS_fnc_priorityQueue_Init]] | ||
|p1= parameter: Datatype - (Optional, default defValue) description | |p1= parameter: Datatype - (Optional, default defValue) description | ||
|Datatype - description | |Datatype - description | ||
|x1= <code></code> | |x1= <code></code> | ||
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}} | }} | ||
Revision as of 23:41, 17 January 2021
Description
- Description:
/* Author: Zozo Description: Initialize the Priority Queue data structure. The Priority Queue is sorted on inserting. Bigger numbers are set on higher indexes. Parameters: _maxSize:INT - OPTIONAL, sets the Queue MAX SIZE (otherwise it is set to the constant defined in the .inc file) Returns: _handle: Handle to the Queue (essential for manipulation with the Queue) Syntax: _handle:INT = [_maxSize] call BIS_fnc_PriorityQueue_Init; Example: _priorityQueue_1 = [10] call BIS_fnc_PriorityQueue_Init; *
Template:placeholder- Execution:
- call
- Groups:
- Priority Queue
Syntax
- Syntax:
- [] call BIS_fnc_priorityQueue_Init
- Parameters:
- parameter: Datatype - (Optional, default defValue) description
- Return Value:
- Datatype - description
Examples
- Example 1:
Additional Information
- See also:
- See also needed
Notes
-
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