BIS fnc 3DENExportTerrainBuilder: Difference between revisions

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{{Function|Comments=
{{Function|Comments=
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| arma3 |Game name=
| arma3 |Game name=
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|gr1= Eden Editor|GROUP1=
|gr1= Eden Editor|GROUP1=
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| Gets all empty vehicles placed in the currently opened Eden mission and converts data into the format used by the [[Terrain Builder]]. |Description=
| Gets all empty vehicles placed in the currently opened Eden mission and converts data into the format used by the [[Terrain Builder]]. |Description=
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| call [[BIS_fnc_3DENExportTerrainBuilder]] |Syntax=
| call [[BIS_fnc_3DENExportTerrainBuilder]] |Syntax=
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| [[Nothing]] |Return value=
| [[Nothing]] |Return value=
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|x1= <code>[[call]] [[BIS_fnc_3DENExportTerrainBuilder]];</code> |Parameter 1=
|x1= <code>[[call]] [[BIS_fnc_3DENExportTerrainBuilder]];</code> |Parameter 1=
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| [[Eden Editor]], [[Terrain Builder]] |See also=
| [[Eden Editor]], [[Terrain Builder]] |See also=

Revision as of 22:00, 16 January 2021

Hover & click on the images for description

Description

Description:
Gets all empty vehicles placed in the currently opened Eden mission and converts data into the format used by the Terrain Builder.
Execution:
call
Groups:
Eden Editor

Syntax

Syntax:
call BIS_fnc_3DENExportTerrainBuilder
Return Value:
Nothing

Examples

Example 1:
call BIS_fnc_3DENExportTerrainBuilder;

Additional Information

See also:
Eden EditorTerrain Builder

Notes

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Notes

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