BIS fnc disableRevive: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
mNo edit summary
m (Text replacement - " *\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" o...)
Line 5: Line 5:
|version1= 1.42
|version1= 1.42


|gr1 = Revive |GROUP1=
|gr1 = Revive


<!--|exec= server|=-->
<!--|exec= server|=-->

Revision as of 23:03, 17 January 2021

Hover & click on the images for description

Description

Description:
Disable revive on given unit.
Execution:
call
Groups:
Revive

Syntax

Syntax:
[player] call BIS_fnc_disableRevive
Parameters:
player: Object - Affected player
Return Value:
Nothing

Examples

Example 1:
[BIS_unit] call BIS_fnc_disableRevive;

Additional Information

See also:
Arma 3 Revive BIS_fnc_reenableRevive

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note