BIS fnc scaleAndTranslate: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" o...) |
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{{Function | {{Function | ||
| arma3 | | arma3 | ||
|1.78 | |1.78 | ||
|gr1 = Systems | |gr1 = Systems | ||
<!---|arg= local |Multiplayer Arguments=---> | <!---|arg= local |Multiplayer Arguments=---> | ||
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sleep (_t * 2); | sleep (_t * 2); | ||
[_controlFront, 0.8, "topRight", [0.5, 0.3]] call BIS_fnc_scaleAndTranslate; | [_controlFront, 0.8, "topRight", [0.5, 0.3]] call BIS_fnc_scaleAndTranslate; | ||
*/</pre>{{placeholder}}<!-- Remove this after fill-in --> | */</pre>{{placeholder}}<!-- Remove this after fill-in --> | ||
|[] call [[BIS_fnc_scaleAndTranslate]] | |[] call [[BIS_fnc_scaleAndTranslate]] | ||
|p1= parameter: Datatype - (Optional, default defValue) description | |p1= parameter: Datatype - (Optional, default defValue) description | ||
|Datatype - description | |Datatype - description | ||
|x1= <code></code> | |x1= <code></code> | ||
|exec= call |Execution= | |exec= call |Execution= | ||
| | | | ||
}} | }} | ||
Revision as of 23:47, 17 January 2021
Description
- Description:
/* Author: Riccardo Argiolas Description: Translates and scales (with pivot) and fades a picture over time. Parameters: Select 0 - CONTROL: picture that has to be modified Select 1 - NUMBER: how much the picture has to be scaled (>1 makes it bigger, 1 keeps it the same, <1 makes it smaller) Select 2 - STRING: select the pivot's position (i.e. center of the scaling process) Select 3 - ARRAY: how much the picture has to be translated/moved in [X,Y] format Select 4 - NUMBER: either the duration of the animation(default) or the speed of the translation, depending on what the next parameter is set to. Select 5 - BOOL: true = duration will be used, false = speed will be used. Select 6 - NUMBER: transparency of the image at the end of the animation (1 = invisible) Returns: NUMBER: Duration of the animation. (Useful for determining how much sleep time is needed between animations) Examples: [_controlFront, 0.8, "topLeft"] call BIS_fnc_scaleAndTranslate; _t = [_controlFront, 1, "bottomRight", [0.1, 0.1], 0.5, false] call BIS_fnc_scaleAndTranslate; sleep (_t * 2); [_controlFront, 0.8, "topRight", [0.5, 0.3]] call BIS_fnc_scaleAndTranslate; */
Template:placeholder- Execution:
- call
- Groups:
- Systems
Syntax
- Syntax:
- [] call BIS_fnc_scaleAndTranslate
- Parameters:
- parameter: Datatype - (Optional, default defValue) description
- Return Value:
- Datatype - description
Examples
- Example 1:
Additional Information
- See also:
- See also needed
Notes
-
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