setVehiclePosition: Difference between revisions
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|x1= < | |x1= <code>[[player]] '''setVehiclePosition''' [[0, 0, 0], ["Marker1"], 0]</code> |= Example 1 | ||
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Revision as of 00:05, 5 August 2006
{{Command|= Comments ____________________________________________________________________________________________
| arma |= Game name
|2.32|= Game version ____________________________________________________________________________________________
| Changes the object position. If the markers array contains more than one marker name, the position of a random one is used. Otherwise, the given position is used. The object is placed inside a circle with this position as its center and placement as its radius. |= Description ____________________________________________________________________________________________
| object setVehiclePosition [position, markers, placement] |= Syntax
|p1= object: Object |= Parameter 1
|p2= [position, markers, placement]: Array |= Parameter 2
| Nothing |= Return value ____________________________________________________________________________________________
|x1= player setVehiclePosition [[0, 0, 0], ["Marker1"], 0]
|= Example 1
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| |= See also
}}