mod: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
mNo edit summary
mNo edit summary
Line 26: Line 26:
   
   
|x1= <pre>_rem = 3 mod 2 ...... Result is 1  
|x1= <pre>_rem = 3 mod 2 ...... Result is 1  
Comments You can use mod to round a decimal number down to the nearest whole number. For example: If you wanted to use the command random to generate a whole number between 0 and 5, you could put this in a script:- _rand = [[random]] 6 _num = _rand - (_rand mod 1)</pre> |= Example 1
Comments You can use mod to round a decimal number down to the nearest whole number. For example: If you wanted to use the command random to generate a whole number between 0 and 5, you could put this in a script:- _rand <nowiki>=</nowiki> [[random]] 6 _num = _rand - (_rand mod 1)</pre> |= Example 1
____________________________________________________________________________________________
____________________________________________________________________________________________



Revision as of 23:39, 1 August 2006


Hover & click on the images for description

Description

Description:
Remainder of a divided by b. Notes: (1) Remainder is calculated in real domain. (2) mod is identical to a % b
Groups:
Uncategorised

Syntax

Syntax:
a mod
Parameters:
a: Number
b: Number
Return Value:
Number

Examples

Example 1:
_rem = 3 mod 2 ...... Result is 1 
Comments You can use mod to round a decimal number down to the nearest whole number. For example: If you wanted to use the command random to generate a whole number between 0 and 5, you could put this in a script:- _rand = [[random]] 6 _num = _rand - (_rand mod 1)

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section